reference_name | ||
trigger_flag |
game_identifier game_identifier_info | ||
name | ||
description | ||
theme_color | ||
title_logo | ||
game_icon | ||
title_titlebars | ||
title_background_image | ||
sidebar_category | ||
sidebar_category_icon | ||
mp_lobby_name | ||
mp_tcp_port | ||
first_run_message | ||
block_first_run_ios | ||
support_forum_link | ||
translation_service_link | ||
console_commands_link | ||
modshop_api_link | ||
construction_model (*.vpp) | ||
def_colonist_model (*.vpp) | ||
def_player_model (*.vpp) | ||
population_indicator_icon | ||
money_indicator_icon | ||
research_indicator_icon | ||
civics_indicator_icon | ||
night_sky_texture | ||
col_consumption_rate no_consumption_info | ||
set_lvl_civics (csv, ex 500,1000,2000 etc.) | ||
player_lvl_civics (csv, ex 500,1000,2000 etc.) | ||
stat_reporting_endpoints (csv) | ||
default_universe | ||
online_server | ||
news_servers (csv) | ||
ape_chat_channel | ||
build_structures_from_units | ||
build_structures_instantly |
name | ||
description | ||
is_player_controllable | ||
civ_icon | ||
sort_order | ||
def_colonist_model (*.vpp) | ||
model_scale | smaller larger | |
starting_units |
unit list here
|
|
starting_structures |
unit list here
|
|
optional_starting_structures |
unit list here
|
|
set_world_flag_on_player_join | ||
set_player_flag_on_player_join | ||
col_consumption_res |
cost list here
|
|
ai_settlement_name_prefixes (.csv) | ||
ai_settlement_name_suffixes (.csv) | ||
allow_token_colonists |
reference_name | ||
terrain_model (*.vpp) | ||
provides |
cost list here
|
|
is_water_terrain | ||
passable | ||
morphs_to |
unit list here
|
|
morph_time | ||
morphs_faster_by_water | ||
spreads_to |
unit list here
|
|
spread_time | ||
spread_radius | ||
initial_natural_spreads | ||
max_lifespan | ||
set_player_flag_when_discovered | ||
set_world_flag_when_discovered | ||
rotation_speed |
reference_name | ||
ground_color | ||
terrain_objects |
terrain list here
|
|
subterranean_objects |
terrain list here
|
name | ||
description | ||
world_icon | ||
world_model (*.vpp) | ||
def_surface_color | ||
subsurface_color | ||
sky_color | ||
horizon_color | ||
water_color | ||
ice_color | ||
sun_color | ||
sun_brightness | dim bright | |
water_ice_ratio | water ice | |
water_abundance | rare abundant | |
hill_abundance | rare abundant | |
terrain_objects |
terrain list here
|
|
subterranean_objects |
terrain list here
|
|
available_biomes |
biome list here
|
|
starting_units |
unit list here
|
|
set_world_flag_on_player_join | ||
set_player_flag_on_player_join | ||
trigger_world_flag_random_time |
unit list here
|
|
sort_order | ||
native_settlements |
biome list here
|
|
world_size world_size_info | ||
allow_token_colonists |
name | ||
description | ||
research_icon | ||
research_cost | ||
requires_premium | ||
cannot_be_manually_unlocked | ||
requires_research |
unit list here
|
name | ||
description | ||
utility_icon | ||
utility_color | ||
utility_symbol |
name | ||
description | ||
resource_icon | ||
resource_color | ||
resource_symbol | ||
starting_amount | ||
base_value | ||
set_player_flag_when_unlocked | ||
set_world_flag_when_unlocked |
name | ||
description | ||
structure_icon | ||
structure_model (*.vpp) | ||
alt_prepackaged_model (*.vpp) |
unit list here
|
|
additional_art_credits (comma_separated) | ||
additional_data_credits (comma_separated) | ||
elevation_offset | ||
can_build_on_land | ||
can_build_on_water | ||
supports_custom_colors (Replaces #00ffff) | ||
default_color | ||
set_world_flag_on_build | ||
set_player_flag_on_build | ||
requires_premium | ||
is_built_at |
unit list here
|
|
structure_cost |
cost list here
|
|
money_cost | ||
civics_cost | ||
req_player_level | ||
req_settlement_level | ||
requires_research |
unit list here
|
|
becomes_terrain_on_build |
unit list here
|
|
utility_requirement |
utility list here
|
|
utility_generation |
utility list here
|
|
can_build |
unit list here
|
|
gives_units_on_build |
unit list here
|
|
adds_to_gift_capacity | ||
gives_population_on_build | ||
provides_shelter | ||
requires_workers | ||
generates_population | ||
pop_generation_rate | ||
pop_delivery_unit |
unit list here
|
|
upgrades_to |
unit list here
|
|
generates_money | ||
money_generation_rate | ||
generates_research | ||
research_generation_rate | ||
generates_civics | ||
civics_generation_rate | ||
entertainment_rating | ||
education_rating | ||
medical_rating | ||
security_rating | ||
faith_rating | ||
gives_radar_range | ||
can_store |
cost list here
|
|
resource_conversion_rate | ||
resource_conversion_input |
cost list here
|
|
resource_conversion_output |
cost list here
|
|
goods_production_slots | ||
goods_production_rate | ||
goods_distribution_slots | ||
goods_distribution_rate | ||
is_sign | ||
passable | ||
passover_unit_elevation_offset | ||
res_pool_hub | ||
res_pool_connector_rad | ||
res_pool_connector | ||
trade_hub | ||
trade_radius | ||
max_trade_routes | ||
unlocks_global_trade | ||
requires_settlement | ||
non_bridge_road | ||
road_speed_mod | ||
road_color | ||
road_texture_noise | smooth rough | |
pavement_is_brick | ||
pavement_is_checkered | ||
alt_checker_color | ||
ppp_texture (*.ppp) | ||
bridge_type | ||
bridge_connector_model (*.vpp) | ||
bridge_connector_ele_offset | ||
bridge_connector_unit_ele_offset | ||
requires_world |
world list here
|
|
blocked_on_world |
world list here
|
|
hit_points | ||
attack_power | ||
rate_of_fire (ticks) | ||
attack_range (tiles) | ||
settlement_build_limit | ||
world_build_limit | ||
unlocks_settlement_admin | ||
requires_independence | ||
is_nation_capitol | ||
online_transit_hub | ||
is_transit_hub | ||
transit_unit |
unit list here
|
|
transit_capacity |
name | ||
description | ||
unit_icon | ||
unit_model (*.vpp) | ||
alt_prepackaged_model (*.vpp) |
unit list here
|
|
model_scale | smaller larger | |
additional_art_credits (comma_separated) | ||
additional_data_credits (comma_separated) | ||
requires_premium | ||
is_built_at |
unit list here
|
|
unit_cost |
cost list here
|
|
money_cost | ||
civics_cost | ||
population_cost | ||
requires_research |
unit list here
|
|
req_player_level | ||
req_settlement_level | ||
unit_speed | slow fast | |
half_speed_unit | ||
turns_instantly | ||
unit_class | ||
set_world_flag_on_build | ||
set_player_flag_on_build | ||
can_build |
unit list here
|
|
deploys_to |
unit list here
|
|
must_deploy_on_shore | ||
can_harvest |
unit list here
|
|
harvest_capacity | ||
kicks_dust | ||
can_dig | ||
requires_world |
world list here
|
|
blocked_on_world |
world list here
|
|
only_autobuilds_on_world |
world list here
|
|
hit_points | ||
attack_power | ||
rate_of_fire (ticks) | ||
attack_range (tiles) | ||
fire_while_moving |